Monday, December 7, 2009

Super Mario Bros. Wii

That the Super Mario Bros. franchise is hugely popular cannot be denied. I'm still trying to figure out why the public has such a massive hard on for it. Maybe, deep down, we all wish we could be an Italian with a speech impediment. Whatever the secret formula is for its success, Super Mario Bros. Wii continues that tradition and shows that the franchise is still going strong.

Gameplay is standard here. After two decades, the basic aspects have not changed very much. This isn't rocket science, and it isn't supposed to be. Once again, you move your character across the screen and push ever forward to the flag pole, all the while avoiding various traps, bonking monsters and collecting coins. For the first time, multi-player action is an option so you can have three of your friends join in assuming you have enough of remotes. And friends.

The only real gripe I have with the game concerns the multiplayer mode. First off, you can't pick your own character. I guess it doesn't really matter because each character has the exact same abilities, but I get tired of watching Mario's smug face all the time. Second, there's no Internet playability. In order to play with other characters, you have to actually have friends over physically. No more team playing in your boxer shorts. Unless your friends don't mind you playing in your boxer shorts.

All in all, though, with terrifyingly difficult levels, great replay value and an overall fun theme, Super Mario Bros. Wii is a great game and is well worth the price.

1 comment:

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